How many sacrifices for a 10 star monster




















You Can VS When You Can. Category : Types of Summon. Namespaces Page Discussion. Views Read Edit View history. Meaning the player must have the monster in their hand to summon it. A Synchro Summon requires that all tributes be face-up on the playing field. From there, they can combine one Tuner Monster a monster used to initiate a Synchro Summon and one or more other monsters to summon a Synchro Monster from the Extra Deck.

Unlike with Ritual Summons, the combined level of the tributes, including the Tuner Monster, must be exact to the level of the monster Summoned. It is important to note that there is no limit to the number of Synchro summons that can be done in a turn.

Xyz Monsters can only be summoned when stacking two monsters vertically of the same level as the monster being summoned. They may also require particular monsters as stated in the text box of the card. Once summoned from the Extra Deck, the Xyz Monster is placed on top of both of the stacked monsters in either face-up attack position or defense position.

Xyz Monsters often come with special effects that require a player to remove an Xyz Material from beneath the card known as Detaching and also may come with a detriment if all cards are removed.

Pendulum Summons require the player to use the Pendulum Zones. The scales two numbered arrows on either side of the Pendulum Effect text also come into effect. The left-most Pendulum Zone is treated as the minimum number, and the right-most zone is treated as the maximum number. Thus allowing the player to summon any monster from their hand into play as long as its level is between both of those numbers.

For example, if the left-most zone has a scale rating of 2 and the right-most zone has a 7, they are allowed to summon any number of monsters from levels 3 to 6. Furthermore, if a player wants to summon a Pendulum Monster from their extra deck, they may summon them to the Extra Zone or where a Link Monster's Link Arrow is pointing towards.

Finally it can only be destroyed in battle by light or divine monsters. However, you can only keep it on the field by banishing five face down cards in your graveyard every opponent's end phase. The Big 5 would be proud of their boss monster all grown up. This is your last desperation card to win.

This card can only be summoned if your field has no cards whatsoever on the field and you have to deposit your whole hand each turn to keep it on the field. With drawing one card per turn, there will be no counters to keep up this card. Your only choice is attacking with this card, but with ATK there's no issue with mowing down what your opponent has. The biggest weakness is magic and trap cards, one Barrier Reflect and you lost the game.

This would only work on the finishing part of the game when your opponent has no trap cards ready on the field for at least two turns.

This completely over-the-top Anime named card that probably didn't need the word super in its name is also an over-the-top Xyz card. This can wipe out most monsters no problem, but to summon it you need 3 level 10 monsters. This can be difficult because of the number of the sacrifices needed, you'd be sacrificing all three Egyptian God cards to summon this one.

This card's ability allows you to detach an Xyz card from it to destroy all spell and trap cards on your opponent's field meaning the only way to kill it is through monster card effects. Summoning this monster can be a pain as the monsters you need to summon it are extremely weak and easily destroyed. It requires you to sacrifice 4 level-one cards, so the best strategy than have a bunch of weak cards you hope you draw, it's better to have a drone card summon copies to sacrifice.

The other downside is no other monster on your side can attack, much similar situation to Rocket Arrow Express where you have no available monster to attack when you play this card. This monster also has great advantages such as not being able to be destroyed in battle and no monster card's effects can destroy the card. This leads to trap and magic cards being its main weakness. Higher Level monsters require you to Tribute monsters you already control in order to Normal Summon them.

If you get the balance right though, your Deck could turn out to be very strong indeed. How many high Level monsters you choose to use largely depends on how many you get from your packs, and which ones in particular you end up having.

The first thing you need to do is see how many of them require 1 Tribute Level 5 or 6 , 2 Tributes Level 7 or 8 or 3 special cards like Obelisk the Tormentor. You could also put in 2 of each, so that you have a nice mix of high ATK and powerful effects. The important thing is not to add too many or too few overall.



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