Where is fisherman rock in oblivion




















Report your findings to the Count and he'll ask you to find Weebam-Na. He tells you Weebam-Na is a well known hunter who has a house in town. Find Weebam-Na. He won't want to cooperate at first, but after a little persuasion he'll be curious to go see what this is about. Mazoga demands that Weebam-Na take her to Fisherman's Rock but she won't divulge why, so he refuses to take her, although he will give directions. If you talk to Weebam-Na after this, he will say, "Good luck with Mazoga," and makes a hasty retreat.

Talk to Mazoga again and she'll demand that you take her to Fisherman's Rock. She says Mogens Wind-Shifter has a camp there and she needs to talk to him. She also says that she doesn't want any head-bashing before she finishes talking, which makes you suspect that there will be some fighting.

Fisherman's Rock is a short run north of town on the eastern river bank. When you arrive there with Mazoga, she'll start to talk to Mogens and accuse him of murdering her friend, Ra'vindra. She then starts a fight and she'll need help with Mogens' gang of four Mogens, J'Baasha , Mensa Selas , and Ayisha , who will attack you as well. After the battle, Mazoga tells you the story of how her best friend was murdered by Mogens and his gang after Ra'vindra told the city guard about them. Mazoga then became a self-appointed knight and swore an oath of vengeance.

She says you can keep all the bandits' gear, suggests perhaps you should become a knight yourself, and then heads back to Castle Leyawiin. Report to the Count to receive his gratitude. As a reward, he offers you an opportunity to become a Knight-Errant of the White Stallion. This then leads to the Knights of the White Stallion quest.

If the player tells her they did not know about the Knights' etiquette, she will just agree and blame herself. It is important, if tedious, to walk Mazoga all the way back to the castle. With her low health after the bandit fight, she will tend to get killed by roving enemies on the way.

It also helps to have a convalescence spell to use on her after the fight. An alternative and simpler way of escorting Mazoga is fast travelling back to Leyawiin. If Mazoga dies, the Count will hold the Hero responsible, and not give the next quest. This is not hinted at anywhere in the game, but she needs to live - protect her at all costs. However, she may die during the next quest with no serious repercussions. This Orc claims she is a knight. Perhaps Marius Caro would welcome my aid in finding out more about her.

Marius Caro, Count Leyawiin, asked me to find out why she is there, and to report back to him. I spoke to Weebam-Na and gave him Mazoga's message. Weebam-Na doesn't want to cooperate.

Perhaps I can persuade him to change his mind. I delivered Mazoga's message, and Weebam-Na agreed to go talk to Mazoga. Maybe I should tag along and find out what this is all about. I agreed to lead Mazoga to Fisherman's Rock. Fisherman's Rock is north of Leyawiin, about six hours walk, on a point of land on the eastern shore of the Niben.

She made it clear I was not to interfere before she talked to him. Mazoga spoke to Mogens Wind-Shifter, and then they started to fight. As expected, the entire camp will end up as a battlefield and you and Mazoga will leave four bodies behind. Jump to: navigation , search.

Campsite: Fisherman's Rock view on map. North of Leyawiin , southeast of Fort Redman.



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